Pandemic TD Battles
GAME DESIGN
The Specifics!
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TURRET DETAILS
Three different types of turrets, each with different functionality
1. Standard Turret (The Tsar)
Single bullet shooter
Cost - 100 Bits
Damage - 50 HP
Range - 10 Units Circle
Upgrade Cost - 50 Bits
Upgraded Damage - 75 HP
Upgraded Range - 15 Units Circle
Sell Worth - 50 Bits
Lifetime - 30 seconds
2. Missile Launcher (Homing Death)
Damages multiple enemies in a fixed radius
Cost - 300 Bits
Damage - 80 HP
Damage Radius - 4 Units Circle
Range - 15 Units Circle
Firing Speed - 0.25 shots per second
Upgrade Cost - 150 Bits
Upgraded Range - 20 Units Circle
Upgraded Firing Speed - 0.40 shots per second
Sell Worth - 150 Bits
Lifetime - 45 seconds
3. Laser Beamer (Speed Freeze)
Slows enemies by an emitting laser, and damages them per second of impact
Cost - 350 Bits
Damage (per second) - 30 HP
Range - 15 Units Circle
Slowing Factor - 0.5
Upgrade Cost - 175 Bits
Upgraded Damage (per second) - 35 HP
Upgraded Range - 20 HP
Upgraded Slowing Factor - 0.8
Sell Worth - 175 Bits
Lifetime - 60 seconds
ENEMY DETAILS
Four types of enemies : each enemy named after a disease, inspired by the Pandemic currently occurring in our world.
H1N1 (Basic Enemy)
Speed - Medium
Health - 100 HP
Worth - 25 Bits
Ebola (Hard Enemy)
Speed - Medium
Health - 200 HP
Worth - 50 Bits
S. Flu (Fast Enemy)
Speed - Fast
Health - 50 HP
Worth - 15 Bits
Coro Na (Boss Enemy)
Speed - Slow
Health - 600 HP
Worth - 100 Bits



